iOS
Android
Braden Ross
Software Developer, Texas Tech Red Raider, and dog owner.
About Me
Hello, my name is Braden Ross. I am an Austin, TX born and raised Software Developer that spent 4 years
in
Lubbock, TX obtaining my Bachelor's or Science degree in Computer Science with a minor in Mathematics. I
am now back in Austin and I am working towards becoming the best developer I can be!
Experience
Work
Transitioned to GM’s ‘Software Defined Vehicle’ organization to assist the resolution of
critical backlog issues, enhancing system performance by streamlining task completion processes
Tasked with developing, debugging, and code review for GM’s new Kotlin-based infotainment system
Developed on Android Studio based on a Linux environment
Ensured the performance, quality, and responsiveness of the system met company standards
Engineered cross-platform mobile applications for all General Motors brands, enhancing user
engagement and functionality using React Native, Swift, Obj-C, and Java
Designed, developed, deployed, and debugged software, while properly escalating issues to meet
deadlines
Collaborated in a dynamic agile team to roll out new features for existing applications
Leveraged Firebase analytics to optimize user performance and reduce load times
GM Mobile Screen Creator Application (MacOS)
- Co-developed an MacOS GM mobile screen creator, streamlining the creation of onboarding
screens for the business team by empowering them to independently design and implement user
interfaces
Personal Projects
Developed an iOS application for a festive Christmas countdown experience
Features a real-time countdown to Christmas, enhancing the anticipation of the holiday season
Integrated curated Christmas music player to set the holiday mood
Included customizable Christmas lists to help users organize and plan their holiday activities
Built using Swift and SwiftUI for a seamless and engaging user experience
Focused on intuitive design and user-friendly navigation to ensure ease of use
Christmas
Countdown on the Apple App Store
Developing a collaborative iOS streaming application, enabling real time interaction and content
sharing among users
- Implemented Mux for efficient video streaming and scalable storage solutions
- Utilized Amazon AWS for user authentication, data storage, and database management
- Developed with Swift/SwiftUI on Xcode
Used as an opportunity to refine, expand my XCTest framework abilities, and learn more clean
architecture
iOS mobile game that combines hand-eye coordination and the vocabulary of users
Allowed me to learn Swift and Google AdMob
Developed in Xcode and deployed through the Apple App Store
Received over 1,200 downloads since published date to Apple App Store
WordFall on the Apple App Store
Program Management
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ADO
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Jenkins
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Charles
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Jira
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Gerrit
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Xcode
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Android Studio
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Visual Studio Code
Programming Languages
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Swift/SwiftUI
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React Native
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Kotlin
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Java